Week 6 – Features: Eye & Maya – Part 2

Studying the eye. Considering the eyeball, it’s movement and its effect on surrounding skin.
Zbrush completion of features for submission.
Create a realistic eye using textures and Maya.
Task 1
We looked further into the eye anatomy:
Maya eye using textures:
Resources provided:
We open a new project in maya:
We start with an sphere and start with the process:
These are the final results:
End of task 1
Task 2
****SUBMISSION OF FEATURES*****
Assignment 1: Human Form Elements.
Assessment task:
Features: Students will sculpt an ear, nose, mouth and eye based on techniques explored in anatomy lectures.
 Each of the four final sculpts should be rendered separately and saved as jpegs.
These should be uploaded to the digital sketchbook alongside all developmental annotated notes, anatomical references, practice sculpts, screen recordings, turntables and any extra reference material
Submission Date:            
2pm, Friday 8th November

Nose Render

Mouth render

 

Ear render

 

Eye render

End of task 2